Issue 574
June 18th, 2017
Controversial PvP Lead Brian Holinka is leaving the World of Warcraft team to pursue another opportunity within the company. He has been with the WoW team for five years and is the latest in a string of senior developers to leave the team.
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Final Fantasy XIV players with Early Access privileges will be able to dip their proverbial toes in the waters of Stormblood starting on Friday, June 16th. To help folks better understand what's coming in the expansion, Square Enix has released the preliminary patch notes.
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I'm not often impressed with E3, but this year's show was pretty damn good. There were welcome surprises through the course of the event, from the return of beloved IPs to entirely new reveals. More interestingly, though, there was a pretty sizeable presence for online games. Not quite MMOs, but as close as we can get these days.
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Neowiz Bless Studios reached out to us earlier today with a statement about the future of Bless in both Europe and North America. In it, the company reinforces its commitment to bring the game to Western players after working to ensure that the best game play experience is provided.
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During BE3 (Bethesda's Annual E3 Showcase), we got an all-too-brief look at the two major DLC packs coming up next in Elder Scrolls Online: Horns of the Reach and Clockwork City. The first is a dungeon-based DLC, and the second is a large story-line driven exploration of Sotha Sil's famed lost city. Today we're unpacking these announcements and offering our thoughts.
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Breakaway is a Team Battle Sport that delivers fast action, competition, and teamwork. The rules are simple: work with your team to seize the Relic, then move it into your opponent's base to score. Compete in four-minute rounds of exhilarating action. The first team to three points wins. Score by moving the Relic into your opponents' base or defeating every member of the opposing team. Players can coordinate with their teammates through integrated Curse voice chat and make strategic upgrades to their abilities and equipment between rounds.

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