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Issue 265, December 27, 2010
In the news
ArenaNet's Martin Kerstein recently teased that the next profession reveal will be coming this January.

Read more here.
The third beta event for Rift: Planes of Telara begins on Friday, December 28th.

Read more here.
Rumor has it that DC Universe Online is set to launch on January 11, 2011.

Read more here.
Get more news on our site here!
World of Warcraft: Cataclysm Review
World of Warcraft has been completely remade with the recent Cataclysm expansion. Industry Relations Manager Garrett Fuller takes a look at all of the Cataclysm features that have made it nearly a new game. From the remade quests and leveling mechanics to the new classes, Garrett gives a comprehensive look at World of Warcraft: Cataclysm.

Cataclysm has moved Warcraft into the next decade. The game's graphics remain the same, the designs are all still there from the early days, but the new changes give a welcome feeling for players. New players will really enjoy Warcraft if they enter into an MMO for the first time, mostly because the veterans have gone through all the hard knocks to really discover what works and what does not with MMOs. Again, Blizzard has adapted systems and designs that are new necessarily new to the genre, but they have made them better and players will be thankful for it. The changes to the world and new zones add a breath of fresh air to a game that is older than people think. The lack of a new class is still frustrating, but the game continues to remain on top and the changes will only add to its success.

You can read the full article here.

More reviews can be found on our site here.
Rift: Planes of Telara: Scott Hartsman Interview Community Manager Michael Bitton recently had the opportunity to sit down with Trion Worlds CCO Scott Hartsman to talk about the company's inaugural title, Rift.

And then the other part of it was making sure that, that we know that when you're playing the system that once you have a sufficiently large pool of points, like 30 or 40 of them, you have a lot of different options open up to you, but on the extreme low-end and on the extreme high-end that people were feeling very pigeon-holed. You know, when you've only got five points to put somewhere at level five, well, chances are that you're not really playing with the Soul System, you're just putting them all into one thing and calling it good. And so, we're also going to end up giving out more points throughout people's careers, including early on to make sure that people have the ability to get into the coolness of designing their own custom classes, literally from the first quest of the game on. I think those were our biggest ones, it was the, the biggest strength is, this system that's so much fun to play, the biggest weakness of this one feature is that I want to play it more, we feel like you're hiding it from us, and we totally didn't want that to be the case, and so we went through and realized we could open it up more.

Check out the interview here.

Visit our boards today!
This week's Game of the Week is Rift: Planes of Telara, a fantasy MMORPG developed and published by Trion Worlds. In Rift, the world of Telara is being invaded by six different planes (fire, earth, air, water, life, death) through tears in the world called "Rifts." Players fighting for either the Guardian or Defiant factions are tasked with keeping the planar forces at bay in order to save Telara and drive back the forces of the game's villain, Regulos, the dragon god of extinction.

The aforementioned rifts make up the game's dynamic content features, as the rifts can open up in any part of the game world. The forces that spill out of these rifts will seek to spread their influence throughout the game world and even take over territory, leaving both a tangible and visible mark upon the game world.

Rift: Planes of Telara also features the "Soul Attunement" system, which essentially allows players to multi-class. Different souls are acquired throughout the course of the game and up to three can be arranged at a time to create a build. Builds can be stored for use in several loadouts, allowing players to prepare different builds for different situations.

Learn more about Rift here, or check out our game list here.
The Week that Was
Monday, December 20
Guild Wars 2: The PvP Question

Tuesday, December 21
World of Warcraft: Integrity Compromised

Wednesday, December 22
Star Wars: The Old Republic: Community Q&A Thoughts

Thursday, December 23
Rift: Working as Intended

Friday, December 24
The Lord of the Rings Online: Returning to LOTRO
Did You Know?

Are you a Mac fan? Do you play iPhone or iPad games? Did you know that has a sister site in the form of, a site dedicated to gaming using Apple's various platforms? provides news about and reviews of not only popular OSX games, but games built for the ever growing market in iPhones and iPads.

We're very excited about it and we think you should be too, so if you've got a few extra minutes head on over to

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