This newsletter has images, if you do not see them, click here to view in a browser.
If you wish to UNSUBSCRIBE, go to Newsletter on Twitter on Facebook
.Issue 350, August 27, 2012
Top News of the Week:
TERA's "Argon Queen" update recently went live, adding battlegrounds and all new raid to the game.

Read more here.
Turbine has announced that the upcoming "Riders of Rohan" expansion to The Lord of the Rings Online will be delayed until October in order to address a number of issues identified through player feedback.

Read more here.
After many years in the making, ArenaNet recently kicked off head start access for Guild Wars 2.

Read more here.
.Get more news on our site here!
Dawn of Fantasy: Review
505 Games and Reverie World Studios have an ambitious goal to change the MMORTS browser genre with Dawn of Fantasy. We check out DoF and see if it's living up to the hopes of its developers and publishers.

Dawn of Fantasy, if it wasn't completely obvious from the title, is a fantasy based title. You choose from Humans, Elves or Orcs as your race and proceed to carve out a corner for yourself in the land of Mythador. Everything is fairly stereotypical as far as the story goes: Elves make the best archers, Orcs are strong and dumb, Humans are kinda middle of the pack, jack of all trades and master of none. The King of the land has decreed that the world/land be divvied up to new leaders, one of which is you. He also then decrees that said new leaders have to fight it out (once the newbie protection wears off of course.) Other than the fact that it has been taking out of the browser and made client based, Dawn of Fantasy plays pretty much how you'd expect it to if you've played previous attempts at an MMORTS game. So let's get into the nitty gritty and just see how well (or badly) Dawn of Fantasy handles the different aspects of gamehood.

You can read the full review here.

More reviews can be found on our site here.
Neverwinter: The Foundry Shapes the Game
One of the more exciting features that will ship with Cryptic's Neverwinter is the Foundry, a way for players to create and share mods to the game. We've got a first look preview straight from Gamescom.

The Foundry in Neverwinter is one of the most exciting things being made in the genre today. If you don't know what it is, here's the quick run-down: it's a toolset for user-generated content. Yes, just like the old days, you will be able to manufacture your own quests, scenarios and designs for public consumption. Unlike the old days, however, The Foundry is built for the plug-and-play generation. No additional installations required.

Check out the preview here.

Visit our boards today!
Game of the Week
Neverwinter is an upcoming free-to-play MMO from the combined team of Wizards of the Coast, Hasbro, Cryptic Studios, and Perfect World. It will put players into the heart of Neverwinter, one of the most infamous cities in Dungeons & Dragons lore.

Set 100 years after the Spellplague, and after the volcanic eruption that destroyed the city, Neverwinter is slowly restoring its former glory. But in the deep, dark places in and under the city, evil forces are seeking ways to keep Neverwinter from that goal, by any and all means possible.

Players will need to once again answer the call for heroes to help save the city!

Learn more about Neverwinter here, or check out our game list here.
This Week
Monday, August 20
WildStar: Ensuring That the Journey is Fun

Tuesday, August 21
End of Nations: Cooperatively Killing It

Wednesday, August 22
The Secret World: Secrets Revealed in Germany

Thursday, August 23
WoW Factor: Is Monk Just the New Druid?

Friday, August 24
Guild Wars 2: Final Thoughts Before Launch
Did You Know? has its very own Twitch.TV channel where we regularly stream all sorts of MMO goodness -- including live interviews (and demos) with game developers.

Be sure to follow us over at!

©2001-2019 Cyber Creations Inc.

Our records indicate we have your permission to send this email to this address.
If you wish to UNSUBSCRIBE, go to