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You've Lost that Lovin' Feeling

Posted Mar 05, 2010 by Jon Wood

You've Lost that Lovin' Feeling

After playing the single-player RPG Zelda: Twilight Princess, Player Perspectives columnist Jaime Skelton wrote this article on the magic of video games and what MMOs can do to re-capture it.

Jaime Skelton

This past week, I've been playing The Legend of Zelda: Twilight Princess. Now I'll warn you now, this is my first Zelda game and this is also my first play-through (and I'm playing blind - i.e. no walk-throughs or outside help). I lived a very console-deprived youth. I had an original NES and a Sega Genesis, after which consoles were deemed too expensive in my household; my gaming was redirected back to PCs. Until a few years ago, I actually thought the little guy in green was Zelda. Although I am in a console-loving home now, I have a lot of gaming to catch up on, but, as you all know, MMOs can suck a lot of that time away.

I ended up playing Twilight Princess on a whim; my husband has been pushing for me to play Zelda, any Zelda, for a while now. After watching a friend play through some of Ocarina of Time, I finally acted on my husband's advice, chose Twilight Princess, and began playing. Although I often only pick up RPGs for a few hours before quitting, I've been consistent in playing a few hours almost every night. A few nights ago, I went through an interesting boss sequence, one which involved mounted combat, good timing, and foresight. It lasted several minutes, and when it was over, I leaned back in my chair with a huge grin. My arms ached, but it was fun, and the excitement of that entire boss fight lasted for a long while afterward.

Read You've Lost that Lovin' Feeling.

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