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You Have Till September 21 To Submit Your Entry for Shroud of the Avatar's Screenshot/Video Contest

Prizes galore

Poorna Shankar Posted:
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A new screenshot and video contest was announced for Shroud of the Avatar recently, with the chance for you and your guild to win some prizes.

The theme of the contest is a fireworks show. Therefore, any submissions must showcase a choreographed fireworks show which is launched form the overworld map, or from in-game towns and adventure scenes. The team encourages guild participation.

Screenshots must be a minimum of 1920x1080 and 16:9 aspect ratio. Of course, no post-alterations can be made. The team also requests night shots only, no day. Maximum graphics settings must be used. And make sure to toggle off the UI using F9. Video submissions must be a minimum 720p with the rest of the requirements mirroring the screenshot requirements. The videos must be a minimum of 30 seconds long, and no longer than 60 seconds. You have until 6a CT on September 21 to submit your screenshot or video.

Screenshot prizes include:

  • 1st Place: 10,000 Crowns (delivered to team captain), Title: Master Artist (delivered to all team members).
  • 2nd Place: 5000 Crowns (delivered to team captain), Title: Master Artist (delivered to all team members).
  • 3rd Place: 2500 Crowns (delivered to team captain), Title: Master Artist (delivered to all team members).

Video prizes include:

  • 1st Place: 10,000 Crowns (delivered to team captain), Title: Master Artist (delivered to all team members).
  • 2nd Place: 5000 Crowns (delivered to team captain), Title: Master Artist (delivered to all team members).
  • 3rd Place: 2500 Crowns (delivered to team captain), Title: Master Artist (delivered to all team members).

Be sure to read the full rules and requirements here.


ShankTheTank

Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.