Wyrdsong is an upcoming dark historical fantasy “Preternatural Open World AAA RPG” in development by Something Wicked Games. Revealed at Gamescom, the game is set in a fictionalized historical version of Portugal set in the Middle Ages.
The game is in pre-alpha and has no release window yet, but, according to a press release announcing the game, “Players will be challenged to question both their reality and the choices they make as Wyrdsong is set to expand, question, and re-define aspects of what makes up the current Role Playing Game genre”.
Questioning reality and making meaningful choices seem like an intriguing combo, and the new studio has the backing of some veterans with some experience at key studios. Jeff Gardiner, who spent 15 years at Bethesda, and co-founder and Design Director Charles Staples, who spent 15 years at Obsidian Entertainment, have joined to form the new studio.
Wyrdsong is being built on Unreal Engine 5, and even in the initial announcement and trailer, there is much to give the distinct impression that all is not what it seems. The announcement trailer is brief and features art, along with a creepy voiceover saying “There exist two lies. One before the shadow, and one behind the eye”, as the visual changes from what looks like an eclipse to a night setting and the central figure changes into someone wearing what looks like a horned helmet, and gets a glowing eye as the figure puts a hushing finger to its lips.
The press release takes things a bit further, with a quote about “In this world and others yet to be discovered”. Looks like we’re in for discoveries and mysteries when Wyrdsong is released. The project has received initial seed funding of $13.2 million from NetEase.
It will be a while before the vision is realized, but Washington, D.C.-based Something Wicked team is growing and will continue development. you can find out more over at the Something Wicked Games site.