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World of Warcraft North American Players Panic In Darkness Of Day/Night Bug

Thankfully, WoW players weren't meant to be stuck in the darknessĀ 

Victoria Rose Posted:
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After a weekly Realm reset and some hotfixes, North American players in World of Warcraft had a big question… Where’s the sun? Logging back in, these players found their realms to be a little darker (or lighter) than they expected.  

In the meantime, quite a bit of panic ensued. After all, in-game times, which are fully linked to real-life 24-hour time cycles, are linked to the literal brightness of the world and a few chests. What was going on? Was it a deeply elaborate teaser for the new expansion, Midnight, coming out? Was it something more sinister? 

Amidst the panic, a few players did some pretty basic reconnaissance and shared their findings: the day/night cycle was more aligned to UTC timezones, and otherwise, the day/night cycle continued relatively as usual. It didn’t stop people from speculating in an official Blizzard forum post. 

A dev finally came to share that it was, in fact, a bug pushed during the hotfixes that aligned the time zones to UTC instead of North America. They also shared that it would be fixed eventually (involving a reset of Realms, it seems). Aww. 

The weird occurrence did bring the NA community for a while to speculate over lore and seasonal events, and learning that it was just a bug burst the bubble a bit, plus pushed a few players to ask for a faster time box to see everything. 

But hey, it was a good bonding experience. Probably. 


riningear

Victoria Rose

Victoria's been writing about games for over eight years, including small former tenures with Polygon and Fanbyte. She mostly spends time in FFXIV, head-deep in roleplay campaigns or stubbornly playing Black Mage through high-end raids. Former obsessions include Dota 2 and The Secret World (also mostly roleplaying). Come visit their estate: Diabolos (Crystal DC), Goblet, Ward 4, Plot 28.