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World of Warcraft Maintenance Brings Class and Raid Tuning

Poorna Shankar Posted:
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Maintenance for World of Warcraft brings tuning to classes and raids, with Castle Nathria receiving several of these adjustments.

The classes affected with this tuning include the Hunter (Beast Mastery, Marksmanship), Monk (Windwalker), and Warlock (Demonology). Almost all of the adjustments made here appear to be buffs to damage.

Castle Nathria received several adjustments to Sludgefist and Stone Legion Generals. For example, Sludgefist saw the following tuning:

  • Fractured Debris missile travel time increased to 2.5 seconds (was 1.5 seconds) on Mythic difficulty.
  • The impact locations of Fractured Debris should now be more visible on Mythic difficulty.
  • Destructive Stomp radius decreased to 16 yards (was 20 yards) on all difficulties.
  • Chain Link allowable range increased to 14 yards (was 12 yards) on all difficulties.

The maintenance also brings some tuning adjustments to Mythic Keystone dungeons and Sanguine Depths. You can check out the full list of adjustments brought about by this maintenance here. In related news, WoW Classic’s Burning Crusade beta went live yesterday. Keep in mind, you needed an invited to participate. As Blizzard wrote,

“Players selected to participate in the beta test will receive an email invitation directing them to download the beta client directly from the Battle.net desktop app. As always, please be aware of phishing attempts—if you’re unsure whether your invitation is legitimate, please log in to your Battle.net account to verify that there is a Burning Crusade Classic beta license attached (under Your Game Accounts)."

You can catch up on that news here. Finally, be sure to check out our interview with the team from BlizzConline last month.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.