With the first successful Fractured alpha event in the bag, developers are looking ahead to Alpha 1 - Test 2 that is currently scheduled to begin in June. The summer alpha will include a number of bug fixes and quality of life improvements. In the intervening months, devs will be working on several systems including the expansion of the Housing system, updates to the world including the Deadwoods zone and a number of technical improvements.
Many of your pointed out that the continent of Myr, while large and environmentally varied, is quite uninteresting to explore due to the lack of points of interest and unique creatures. We couldn’t agree more!
That’s why, one by one, we’re picking a biome / point of interest and populating it with unique art assets and groups of creatures, each one featuring specific characteristics, abilities, and loot. During A1-T2, all the abilities will be added to the spellbook of new characters, while in the future you’ll be able to learn them by defeating the creatures that have mastered them!
Read the full update on the Fractured site.