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With Alpha 2 in the Bag, Torchlight Frontiers Devs Share Key Takeaways

Suzie Ford Updated: Posted:
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As with any alpha event, Torchlight Frontiers players have had a lot to say about what they felt and experienced during the testing opportunity. The game's official site has a new post from the dev team about the key takeaways from the feedback they have received. 

Here's what they found:

  • character progression has been tuned but continues to be a work in progress that will "get better with each iteration"
  • Relic abilities were underwhelming and behaved in unexpected ways that players didn't enjoy. More iteration will be done to "make sure these weapons feel powerful and inspire cool character builds"
  • more resources will be focusing on QoL changes and bug fixing core systems "as we move closer to Open Beta"
  • a big difficulty spike after level 17 that will be reworked
  • Forged is receiving some love to make it a more durable choice
  • netherlings became "a lilac-colored murderball" that will be tuned
  • Dusk Mage was more popular than Forged

Check out the full post on the Torchlight Frontiers site.


Suzie Ford

Suzie is the former Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom