Is ray tracing arriving in Swords of Legends Online? Well, if a recently unearthed demo video is of any note, we may expect it soon.
The video in question is below. Using the power of Google Translate, the title roughly translates to, “Unreal Engine + RTX ray tracing ‘Gu Jian Qi Tan Online Edition’”. It was made to clearly showcase Nvidia’s Ray Tracing RTX technology stack in Eastern games. The differences between RTX Off and RTX On are noticeable, with RTX On looking pretty attractive.
“Construction started quietly in the second half of last year, and watching the live broadcast said it is expected to go online next year.”
Several screenshots are included below the text as well. If SOLO does indeed receive an update to utilize ray tracing, it would be a marked step up on the visuals front. Of course, we’ll have to sit tight until more concrete details are provided through official channels.
In related news, we recently hosted a beta test key giveaway and man, you guys really wanted to hop in the beta! The keys ran out incredibly quickly. The beta itself is due to begin later this week on Friday, May 21.
This first beta will run from May 21 through May 25. The second test will begin on June 1 and run through June 8. If these betas are similar to the alpha, expect tons of content like dungeons. The team recently showed off several of these dungeons, and we even received an exclusive on one such dungeon called Raging River Ruins.
While you wait, check out our hands-on impressions with Swords of Legends Online.