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Warhammer's Return of Reckoning Patch Adjusts Abilities

Plus RvR

Poorna Shankar Posted:
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Warhammer: Return of Reckoning has received its share of patch notes touching on RvR, Abilities, and more.

First up, RvR received a brace of updates regarding respawn and Keeps ranking up,

  • Players now only respawn in keeps if they are safe, no longer if outer door is already under attack.
  • Keeps now rank up when resources are handed in, as long as doors are at 98% health or above. Resources handed in when door is below 98% health will still heal the door.

Abilities received a fix to correct their broken tooltips on Sigmar’s Vision and Warding Strike. Additionally, Shadow Warrior received adjustments to Lileath’s Arrow and Whirling Pin:

Whirling Pin (also Sticky Squigz for Squig Herder)- Messed with the delay/timing/knockback to better fit the animation. The knockback angle is 5 degrees higher, and the distance is slightly longer, resulting in an additional 10' which at the higher angle should be more reliable on uneven terrain and feel more responsive overall.Lileath's Arrow- Reduced cast time from 2s down to .5s, some cast time is needed for the animation to look right. It will need a client update so the Cast Bar behaves.

You can check out the full patch notes here.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.