What have Virtual Realms been up to since the soft launch of Warhammer: Odyssey began in February? According to the latest announcement on Discord, the developers have been hard at work fixing bugs, and expanding on the content that is already there.
Virtual Realms has updated their community on their official Discord, outlining what players can expect from the next big patch that is planned to take place sometime after April 19th. The new update will provide a new beta build that will fix numerous bugs, add level 30 Actions, balance some classes, and much more. You can find the short-list of planned changes on the official discord post, or itemized below:
When we return from the holiday break, we will deploy a new beta build with the latest changes and bug fixes with the goal of releasing the next update at the end of this month.
- New level 30 Actions.
- New shop items.
- New 5-star bosses in every map.
- Class balance improvements.
- Improved jewelry stats.
- UI improvements.
- Numerous bug fixes.
- Performance improvements.
- Difinitus (Tyler Nolin), Community Manager, Virtual Realms
Warhammer: Odyssey is somewhat of an outlier from most MMORPG’s on mobile. The game soft-launched with no auto-play features, and a heavy reliance on grouping and multiplayer synergy. The classically-inspired MMORPG released its first patch in March, increasing drop rates and balancing damage from elemental damage-over-time effects. It is clear by our recent impressions after a month of playing, that Warhammer: Odyssey is far from a complete experience, but it still manages to provide a style of play that is a stark contrast from other games in the genre.
Back in February, Community Manager for Virtual Realms, Tyler Nolin, posted the team’s priorities as an expression of transparency with the community. The list of important issues Virtual Realms plans to address revolves around resolutions to players that are unable to access or progress in the game, improve performance, and make quality-of-life improvements. The next patch may not cover all aspects of Virtual Realms priorities, but it is one step further, as the game heads towards a proper launch in the future.