Wargaming has announced that it has charted a new course for the development of World of Warships. From now forward, the team will be implementing community feedback on 3-week cycles in most cases. This approach was tested recently with the iterative implementation of the weather effects in the game.
In addition to shorter development times, even more will be incoming:
Today, short-term dev cycles introduces revamped matchmaking, with the developers having upgraded the algorithm to further balance teams. Now, players will find their battles even more exciting, as the matchmaker will work to make both teams even more equal in force, yet still diverse in gameplay style. Now, neither team has the upper hand and victory hinges even more on player skills and teamwork.
World of Warships will also experiment with new game modes. The team is currently working on several prototypes, and, starting today, the Bastion game mode will only be available for higher-tier battles on the Atlantic map. In it, players will be able to take part in capturing, assaulting or defending onshore installations.
Read more on the World of Warships site.