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Valorant Patch 2.02 Brings Changes to Running Shooting Accuracy

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Poorna Shankar Posted:
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The latest patch for Valorant is out, and it brings about several changes to shooting accuracy while running.

You’ll note that the concern of shooting accuracy while running was brought up in a previous Q&A from the community. The patch is now here to address this. The running+shooting accuracy for Patch 2.02 are outlined as follows:

  • Running Error across rifles increased 3.75 >>> 5.0
  • Walking Error across rifles increased .8 >>> 1.1
  • Crouch-moving Error across rifles increased .3 >>> .8

In short, Riot intends these changes to make kills with rifles while moving rarer, with the effect compounded at longer distances. The patch also brings about several updates to the competitive scene, in addition to bug fixes.

However, in a later Tweet, Riot noted that the bug fixes mentioned in the patch specific to Sova Drone and Cypher camera didn’t make the patch in time,

“Two bug fixes previously mentioned in the Patch Notes (related to getting stuck after using Sova Drone or Cypher Spy Camera) didn't quite make it in this time. We're still at work on a fix and will keep you posted.”


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.