Mass Effect: Andromeda is ready to be updated to v1.06 for both single- and multiplayer. The official patch notes for each have been published on the BioWare blog. The single player notes reflect a number of technical fixes including improved performance and stability, improvements to some cinematics, increased autosaves, improved responsiveness with control sticks and much more.
In multiplayer, the team has addressed community feedback about balance issues, most notably in terms of base powers damage.
We determined that the base damage of powers were too low, which caused them to be underpowered in the late stages. We’ve now increased the base damage of powers and improved some of the bonuses granted by additional skill points. We’ve also improved damage from passive skill trees.
Combo detonations on Gold and Silver difficulties also received a buff because they inflicted less damage than intended.
Other multiplayer issues address are:
- Weapons - base damage has been boosted for under-performing assault rifles, pistols and shotguns, as well as a reduction in damage of the Vanquisher sniper rifle.
- Enemy factions also received attention: Kett survivability has been reduced somewhat, Outlaws have been made more challenging and Remnant have not been changed.
You can read the multiplayer update notes at the link above or the more general v1.06 notes on the Mass Effect Andromeda portion of the BioWare blog.