The Skyforge team has taken to the official blog to lay out some of the underlying philosophy behind the game's monetization. Of most particular note is the inclusion of weekly caps on certain progression "currency" that should allay fears that characters can "buy their way" up to level cap. In addition, while players can accelerate their progress, they gain no advantage over others of a similar level.
Real world currency can be spent to boost progression gains, but there are limits to the most significant 'currencies' as outlined below:
- Mastery currency will be capped weekly for Weapon Enhancements
- Sparks limit progression through the Ascension Atlas and can only be gained by actively playing Skyforge
- Orders will only progress as a player's Leadership progresses which comes through unlocking various nodes in the Ascension Atlas
- Leadership will also affect Pantheon benefits