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Turbulent Creates New Studio In Montreal To Create Worlds For Star Citizen

Joseph Bradford Posted:
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Turbulent has been tasked with creating new worlds for Cloud Imperium Games' hyper-ambitious sci-fi MMO, Star Citizen, according to a new press release. The company will create a new studio in Montreal to make this possible.

The new studio, based in Montreal, will focus on creating new worlds for Star Citizen, with the intent to contribute to the "larger, global development pipeline of Star Citizen."

Per the Press Release:

This newly formed team in Turbulent has already added staff and continues to grow as it creates content in lockstep with Star Citizen’s senior development leadership, including Chief Development Officer Erin Roberts and Game Director Todd Papy. The remit of the Turbulent Star Citizen team is to develop new tools to enhance and expand the existing pipeline, create new locations and features and also build entire new star systems for Star Citizen, which will make their way into the Star Citizen universe on an ongoing basis. Over the next three years, Turbulent and CIG have plans to grow the studio to 100 developers.

What this means for the development and eventual release of the MMO, which was formally announced and luanched its Kickstarted back in 2012, remains to be seen. Currently, Star Citizen is being developed by teams all over the world, including the United States, the United Kingdom and Germany, and now Canada. This move comes after Cloud Imperium Games acquired a minority stake in Turbulent in 2019.


Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore