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Torchlight III Reflects on Rough Launch, Looks Ahead

Early Acces launch was rough

Poorna Shankar Posted:
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The Torchlight III team earlier reflected on the rough launch, giving an update on their first week of Early Access.

As expected, the servers took a pretty big hit when the game went live. The post notes that the third act will be added for the game in the coming months, which includes the contracts and fame systems, in addition to their as yet unannounced endgame feature.

The post also goes into identifying the biggest issues with the game so far and the steps the team is taking to resolve them. For example, the biggest issue is stability and log in, along with disconnects. To that end, the team posts instructions on what you can do to help the team troubleshoot.

The Reliquary quest breaking issue should be fixed in an upcoming patch, which should hopefully provide some relief. Other issues like no damage occurring in Firebelly Village are still under investigation by the team and have no solutions as of now.

You can check out the full post here, and be sure to report any bugs to the Support Center to assist the team during Early Access.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.