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The Wagadu Chronicles Continues Charging Towards Stretch Goals

Plus they're hiring

Poorna Shankar Posted:
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Upcoming isometric MMO The Wagadu Chronicles continues to blast past various Kickstarter stretch goals as they put out a hiring call.

The goal for the project was $117,439 but as of this writing, the team has raised $162,661. They’ve been able to meet stretch goals such as a navigation system, Swala manifestations, Oware game, Ikaki manifestations, and live African musicians. The next stretch goal is set for $168,000 and includes Emere Manifestations.

The team also announced on Twitter that they are hiring, specifically looking for underrepresented people,

“We are hiring! Join the delightful team of @TwinDrums to work on The Wagadu Chronicles

Remote work is possible. We are looking for:

- 3D Artist

- Programmer

Underrepresented folks are VERY welcome[.] Apply: https://bit.ly/3ln8eQU

The game was officially funded on September 25 with over 1600 people backing the game at the time. Features include:

  • A Dialogue Mode – This is a mode that can be triggered when two or more people chat with each other. It allows for close ups and the use of many animations (from emotions to little show-off spells) you can basically create your own little live show with friends or strangers as you explore and role-play your character's story.
  • Robust Class System - The 5E setting adapts the usual class system to Wagadu, the MMO takes a freer approach. You have skill "presets" that look like traditional "classes" but you can freely break away from that and build your own warrior-oracle or farmer-chef, nothing stops you.
  • Sandbox Driven Economy - Just as in other sandbox MMOs, we will leave the economy in the hands of the players. If there are only a few Fire Asimans in the game who can craft fire potions, these will become rare and expensive and people will have to travel more to find where to buy them.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.