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The Third Age

Posted May 18, 2010 by Jon Wood

The Third Age columnist Justin Webb returns to discussing the ages of MMOs by talking about the Third Age that is beginning to take shape around us now.

In a previous article, Why You Like What You Like, I introduced the concept of the three RPG Ages, and talked a bit about the First and Second Ages. I adapted Marshall McLuhan’s “hot” and “cool” terminology to help illustrate why we gravitate to games of a specific “temperature”. This time around, I’m going to talk more about the Third Age, and what it predicts for the game industry in the (very) near future. I’ll use the movie Transformers as an example of why “hot” and “cool” is particularly difficult to use in this age, and also Tetris as an example of why we always take a step backwards when developing something new. As further examples, Dinosaurs will become extinct; and mammals will rule the world. This metaphor will be used clumsily throughout.

Read The Third Age.