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The Need For Adding The Human Factor

Jon Wood Posted:
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One of MMORPG.com's most prolific bloggers, Teala, spent some time putting together an entry that talks about one of the factos that she feels that EVE Online lacks - The Human factor.

I love EvE.   I love the ideal behind EvE.   I love the sandbox game play mechanics.   With that said, and I am not afraid to say it, it is not all it could be in my opinion.   I know EvE has its purist and to deviate from the canon that is EvE Universe -well that is an invitation to invoke the wraith of the purist that will rain down a verbal jihad upon you the likes which you haven't seen until you unleash one of these purist on a forums board.  They will roast you over an open pit, peel your fleshy carcass from the bones and dine on it lovingly - but oh wait...then as the marrow of your bones oozes out they will gather it in goblets and drink of it as if it is a fine wine.   Oh yes...many players of EvE will not stand for blasphemous thoughts or chatter that may take EvE beyond the realm of its designers intent.

Check out Teala's blog, here.