In a new press release, The Long Dark Episode Three received a release date for consoles and PC.
“Hinterland today celebrates the five-year anniversary of its wildly popular exploration-survival experience, The Long Dark®. To mark the anniversary, Hinterland has revealed Episode Three: CROSSROADS ELEGY, to be released on PlayStation 4, Xbox One and Steam October 22, 2019.”
If you own The Long Dark, you’ll automatically receive Episode Three: CROSSROADS ELEGY for free. If you’re new, any new purchase of The Long Dark not only includes Crossroads Elegy, but all previously released content and episodes in the WINTERMUTE™ series, as well as Survival Mode and its many updates.
Founder and Creative Director Raphael van Lierop had this to say,
“Like for some of you, for me The Long Dark started out as a game but is now a significant part of my life. I think about it all the time. I’ve watched my kids grow up from small children to being almost teenagers, while I’ve thought about The Long Dark. My youngest doesn’t even remember a time where I wasn’t working on The Long Dark. This game and studio has dominated my life for years. It’s become part of who I am, woven into the fabric of my being. Working on this game and running this studio has also afforded me the opportunity to be there for my wife and kids in ways I wasn’t able to when I worked for other people. That’s been this game’s biggest gift to me, and that flexibility has informed a lot about how I run Hinterland today, to be able to provide that same flexibility to others.
When I now look around our studio and see the nearly 40 people who put their time and energy into making The Long Dark for you, I think about the deep honour that has been bestowed upon me, being able to work with so many incredible people, as well as the responsibility I have to them due to the faith they have placed in me. They are paying mortgages, putting their kids through school, carrying the worries and stresses we all carry, watching their own families grow up within the shelter The Long Dark has provided us all. A game is more than a thing players experience — it can also be a thing to build a future around.
I feel a huge weight of responsibility to each and every person who buys The Long Dark — will they feel good about their purchase? Will they see how much care we’ve put into what we’ve given them? Will they understand what we’ve tried to show them? Today, it’s so easy to be cynical about the industry and the motivations of developers. Most of the cynicism is, in my opinion, an easy cop-out, and deeply unfair. Most developers are in it for the love of the craft. For us, the motivation is simple — to create work of lasting meaning. We hope our work speaks for us.”
You can read more here, and check out the trailer below.