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The List: Five Things We Want from MMOGs

Posted Dec 22, 2009 by Jon Wood

The List: Five Things We Want from MMOGs contributor William Murphy takes a crack at this week's list, counting down five things that he would like to see from the MMO industry in general in the coming year.

The List


The marketplace for the fifteen dollar-a-month subscription is getting awfully crowded. I would tend to suspect that most gamers only really keep one active subscription at a time. And even if many hold two to three at a time, a new game still has to be good enough to warrant a player dropping their progress, friends, and hard work. So as more games come in, unless the market is widened once more by a game that introduces many new millions to the genre, I don't see how the $15 model can be sustained by all of them. But when I see games like DDO bravely and successfully entering the free-to-play arena, I'm heartened with the prospect of other games following suit. Global Agenda and The Agency are both using a "Freemium" model when they debut in 2010, and something tells me such a decision will net them quite a few more sales than simply adopting the standard monthly subscription.

Read The List: Five Things We Want from MMOGs.