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The Hellgates to be Overhauled

Suzie Ford Updated: Posted:
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The Albion Online team has announced that The Hellgates combined PvP / PvE zone will be receiving a "facelift" according to Sandbox Interactive. One example is that the map and mob encounters have been redesigned so that PvP runs more smoothly and so that random monsters do not play a role in the outcome. 

Before we delve into the specifics of the new Hellgates, let’s have a look at their design goals:

  • Hellgates are about PvP.
  • Mobs should play no, or a very limited, role in deciding who wins the PvP fight.
  • Mobs should act as sources for loot and as a time buffer that allow a second team to join the Hellgate before it is finished.
  • Hellgate strategy should not be affected by artificial game mechanics such as timers.
  • Dodging the opposing team should not be possible. At the same time, there needs to be a legitimate way out of the Hellgate if something unexpected happens, for example: your healer  disconnects.
  • Camping the opposing team’s entrance should not be a valid strategy.

Other improvements to The Hellgates include:

  • mob placement improvements
  • dynamic spawn points
  • three different types of Hellgates: 2v2 (green), 5v5 (yellow) and 5v5 (red & black) - new rewards commensurate with the zone have also been added
You can check out  more information on the Albion Online site.


SBFord

Suzie Ford

Suzie is the former Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom