Trending Games | World of Warcraft | Overwatch | Valnir Rok | Ashes of Creation

    Facebook Twitter YouTube Twitch.tv YouTube.Gaming Discord
Register
Quick Game Jump
Members:3,824,494 Users Online:0
Games:965 

Newsroom

Newsroom

Filter Week Filter Game
RSS

The Future of MMOs cont'd

Posted Apr 23, 2010 by Michael Bitton

The Future of MMOs cont'd

Sound familiar? We had a whole panel on the subject during PAX East, and it seems to be coming up more often. More recently, the topic popped up over at Eurogamer where Eurogamer's Jim Rossignol discussed the very subject with EA's Paul Barnett, Fallen Earth's Colin Dwans, and EVE Online's Torfi Frans Olafsson.

Paul, as you might recall, was on our aforementioned panel, and in continuing the conversation from said panel, makes the case that the term "MMO" is now irrelevant. Indeed, most gamers often argue about what is or isn't an MMO, reaffirming Paul's point.  The issue of games like FarmVille and of course micro-transactions were brought up as well, but something even more important is Jim's point on World of Warcraft. Many people assumed that World of Warcraft's success expanded the pool of MMO players, developers included, and this lead to game's being developed along a similar vein over the past few years.

However, Jim brings up a great point: Perhaps WoW's success didn't expand the audience for MMOs, perhaps it simply created an audience for World of Warcraft.

Fallen Earth's Colin Dwans wasn't as convinced:

"We've definitely benefited from World Of Warcraft's success," says Dwans. "In a strictly business sense, people are more willing to take the MMO space seriously. They understand that if you are able to find loyal followers this can actually make money.

"From the audience perspective, well, I do believe that the vast majority of people come in, hit World of Warcraft, that's their niche, they've found it, they're going to stay there. But there will be a percentage that want something new. I've heard of people making the jump to EVE from WOW, and that's a game that is vastly more complex."

The full article is well worth the read, especially if you attended our panel or you've seen the videos. Check out the full article over at Eurogamer for even more on the future of MMOs.

[Thanks Cecropia for the tip!]

 advertisement 
Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined MMORPG.com as the site's Community Manager. Follow him on Twitter @eMikeB

Special Offer