On May 15th, The Culling will cease to exist. The team let fans and players know via the game's official site in a brief dev diary called "So Long, Farewell!" The reason for the closure, despite the "Origins" F2P launch last year, did not generate enough revenue to "sustain our team and support ongoing development" of the game. Without revenue, staff has been let go and the team has been "render[ed] unable to provide ongoing support and updates that would allow the game to grow & thrive".
While it’s sad for us to say goodbye, we want to offer a sincere and heartfelt thank you to everyone who has enjoyed the game, contributed feedback, and spent their hard-earned money to support our efforts over the years. The Culling has always been a labor of love, a learning experience, and an opportunity to pursue our passion for making games.
Xaviant is offering the game to any "team out there who is interested in taking the reins from us and exploring the game's potential".
Read the full letter on The Culling site.