Temtem, the popular Kickstarted creature-collection adventure MMO, had their Game Director Guillermo Andrades scratching his head over issues related to a perplexing connection problem that has left both players and developers frustrated. The problem, as described by the developers, is not widespread but has been persistent for several months, affecting a subset of players across various platforms.
In a recent thread on Reddit, one player expressed their frustration, stating that they have been incredibly disappointed by the response to the connection problems that have plagued numerous players for several months.
"I feel you. I'm also frustrated with this issue, we've spent a lot of time investigating it and trying to find solutions but it's tough/impossible because we've never been able to reproduce it." Andrades replied. He went on to explain that the crux of the issue seems to revolve around the interaction between how Temtem's online system is coded, particularly its use of UDP, and certain actions taken by ISPs. Some of these actions include enabling CG-NAT for users or activating IPv6 for specific connection routes.
What makes this issue even more baffling is its inconsistency. Some players can enjoy the game without any hitches for extended periods, only to find themselves unable to connect one day. This unpredictability is further compounded by the fact that the problem doesn't seem to manifest within Spain, making it even harder for the developers to replicate and address.
Most importantly for those affected was the admission from Andrades that the team is still investigating the ongoing problem, but that the team is “pretty lost” in terms of finding a solution. Many players have noticed that T-Mobile internet users are predominantly experiencing the problem, but it is certainly not the only ISP that has encountered the issue in the past.
The community has found some cases where utilizing a VPN will fix the problem, allowing an affected player to access Temtem if they had previously not been able to connect. However, in most cases VPN’s cost money, and in many cases, adds additional latency to the game, which is disappointing for players who are trying to get in and enjoy a little creature collecting.
Hopefully the team at Crema games will be able to figure out the problem before this issue bleeds into 2024. Crema also recently released a combat only version of the buy to play game Temtem known as Temtem Showdown that can be played on Steam for free, though both games have recently fallen into mixed review territory, however few of the reviews note the connection issue as their main point of contention as of this article. We hope that Crema is able to fix the issues for their player base and bring some exciting creature battling back to Temtem in 2024.