The Star Wars: The Old Republic team continues updating the game with both new features and updates based on player feedback. The latest update introduces weapons into the Outfitter, renames several currencies, and includes some adjustments to Flashpoints and Operations.
When it comes to player customization, update 7.0 overhauled so much about characters and gearing, as well as other options, but the team is slowly adding and tweaking some of the details. This update adds weapons into the Outfitter so you can have a weapon equipped that determines the stats of your character but you can change the appearance to that of another weapon of the same type four customization option. If your character uses a dual wield combat style, the same applies to two weapons for that character.
Several currencies have been renamed for the purpose of clarifying where they come from:
Medal of Commendation is now Conquest Commendation
Aquatic Resource Matrix is now Daily Resource Matrix
Hazardous Matter Catalyst is now OP-1 Catalyst
Thyrsian Production Accelerant is now WZ-1 Accelerant
Decurion Isotope Stabilizer is now FP-1 Stabilizer
Flashpoints and Operations get some needed balancing attention. Several Flashpoints see the health and damage for all enemies reduced in Veteran and Master modes, while Spirit of Vengeance has the same change for Solo mode. When you complete any Flashpoint via the Activity Finder, you’ll get the correct 2 points towards the Technological Advancements mission.
Operations have also gotten changes, including an updated rewards table. There are new Tech Fragment award numbers for bosses for Story, Veteran, and Master modes. Arenas and Warzones also get a few tweaks, perhaps most notably in the new progress paths where some daily and weekly missions now allow progress to be earned on loss. Wins will count for 3x but losses won’t just have to be frustration without value.