During a recent stress test event, over eighty Darkfall: New Dawn players entered a village of fire shooting goblins simultaneously. Citing a few minor hiccups that were easily ironed out, the New Dawn team declared the event a success. The event not only tested the simultaneous game play of that number of players but also the spawn scaling mechanic.
The fight was the equivalent of a medium siege with over 80 players fighting against around 50 monsters.
The player management part of the server barely broke a sweat, but we knew that from previous stress test events where we had more players at the same location.
Check out the video below before visiting the Darkfall: New Dawn site.