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"Stories", Editorial by Tim Dale

Posted Jul 28, 2005 by Dana Massey

"Stories", Editorial by Tim Dale

Guest Writer Tim Dale has written a nice editorial on stories in MMORPGs. The article traces the evolution of this medium and his opinions on where it is headed.

The quest; the force that drives all great sagas, the opening problem that cries out for resolution. All great stories in the grand fantasy tradition revolve around the heroic deed, the overcoming of great obstacles and threats to the happy world and life of the hero - indeed, often it is the quest against the great enemy that creates and defines the hero of the piece, which in turn defines and invigorates the story - without a challenge, or a conflict against adversity, there is very little left to call a story at all.

The Lord of The Rings, above, is a classic example of the traditional high fantasy epic - an overpowering enemy stands poised to take over the world, and only an unlikely hero undertaking a perilous journey can stop it. Reading the book, and others in the genre, we can tag along for the ride, share in the perils of Frodo and companions, and watch as they are finally triumphant.

You can read the full article here.


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