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Stargate Worlds Website Launched

Posted Mar 01, 2006 by Jon Wood

Stargate Worlds Website Launched

Today, Cheyenne Mountain Entertianment announced that they had opened their bran new Stargate Worlds Community Webite. The shiny new site contains the latest in news, official links, concept art developer news.

Today, they are featuring a Development Team Bio on John Kurtz

 

"I moved to Orange County California when I was twelve years old and immediately got into acting and modeling. I?ve been an avid movie buff since I was about five years old and ever since have been interested in the movie industry. I got out of acting the first time I got my hands on a video camera and made my first short film, a real winner called ?Attack of the Killer Yellow Jacket from Mars? filmed at my high school and set to the background soundtrack from Terminator 2. While still in High School, I learned the ins and outs of the Video Toaster software package and the first version of Lightwave. This training led me to work in a number of Hollywood-related fields including Cinematography and Film editing though ultimately I ended up having far more passion for computer graphics and animation.

"After I left Hollywood, I worked as an assistant for a landscape photographer for a few years while building a portfolio and education in computer-related art before finally landing a job at Blizzard Entertainment in QA. My QA experience was short, though intense, and ultimately brought me to the development team working on an at-the-time unannounced MMO called World of Warcraft. As one of the first World Designers on the project I took part in the development of tools for every aspect of World Design starting with World Building and Level Design and moving up to Spawn Tools, Trigger and Event tools, Water Tools and other assorted utilities necessary for building a living, breathing world.

"During my time at Blizzard I encountered the biggest impact my life has ever encountered, a young woman who stole my heart and has changed my life in ways I could never have imagined. She managed to put up with my many shenanigans and stick by my side during some of the most stressful and rewarding times of my life; from waiting patiently while I was working on World of Warcraft and helping to build a World that I am proud of to this day, to bearing me a son who I am far more proud of and introducing me to the job of fatherhood (far more difficult and rewarding than game design as it turns out). She has loved me and put up with me with patience and compassion I can only think of as saintly.

Read the rest of the dev bio, here.

Visit the official site, here.

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