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Stargate Worlds: Dev Team Bio

Posted Mar 29, 2006 by Jon Wood

Stargate Worlds: Dev Team Bio

Cheyenne Mountain's Stargate Worlds has released a brand new developer team bio. This one spotlights the game's Senior Programmer, Bill Slease. AS usual, we've provided you with a sampling of the goodness, to get it all, click on the link below. 

 

I remember sitting in my Dad's friend's kitchen. I was ten. There was a goofy contraption he'd brought home from work that looked a little like a typewriter. If you wanted to build a typewriter that could defeat the Germans, it would probably look a lot like this thing. In addition to the keyboard (I use the term loosely) there was a goofy rubber receptacle into which my Dad's friend plugged the kitchen phone receiver. This thing, I would later learn, was called a teletype. And the number he dialed was a mainframe…somewhere.

"There was a Frankensteinian moment where the kitchen lights flared, and the teletype hummed, and I watched it come alive. This is what it said to me:

"You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully.

> ?

" "Type 'down,'" my Dad's friend said. So I did.

"Vvvvvvvvt, the paper roll rolled. The teletype typed. And now it told me:

"In A Valley

"You are in a valley in a forest beside a stream tumbling along a rocky bed.

> ?

"I was hooked. I don't know what everyone else did that night, but I was glued to this story-telling robot from the future. I went home and bought a Commodore Vic-20 and learned to do amazing things with BASIC like:

"10 Print "Hello"

"20 Goto 10

Read the whole thing, here.

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