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StarCraft 2 Development Being Halted After 10 Years

Joseph Bradford Posted:
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Last night, Blizzard posted a lenghty blog post to the official website giving RTS fans an update on StarCraft 2 and its future. In the post, Blizzard announced that the game is effectively going into maintenance mode.

In the blog post, Rob Bridenbecker, Blizzard's Vice President of Classic Games, talked about the steps the team is taking to back away from actively adding new content to the older RTS and look toward the future of the franchise.

We know some of our players have been looking forward to some of the things we’re moving away from, but the good news is this change will free us up to think about what’s next, not just with regard to StarCraft II, but for the StarCraft universe as a whole.

As such, Blizzard will stop developing new "additional for-purchase content," instead shifting to the same model they used with StarCraft: Brood War. The team at Blizzard will be focusing instead on what their "core and competitive communities care about most." This means they will be focusing on season rolls and balance fixes from now on. Additionally, StarCraft 2's esports scene will remain supported by the company and its ESL and GSL partners.

What this means for StarCraft's future is unknown - does this mean the team is shifting towards a potential thrid act in the series, or shifting towards soemthing else entirely? Time will certainly tell.


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Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 15-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore