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Star Wars Battlefront II's Crate & Progression Systems  Being Eyeballed for Change

The Star Wars Battlefront II multiplayer beta ended earlier this week. While it garnered a lot of interest in general, it also earned a ton of feedback surrounding both the crate system and the progression system. Both are, according to a new blog post from EA, under the microscope for big changes prior to launch.

One of the biggest complaints from many involved in testing is the notion that crates make the game lean towards "pay to win". Dice commented that this was not the complete system, but only a first pass, though the team will be making changes over time. The goal is to alter the system so that powerful items can only be earned through playing the game.

We know you have a lot of questions about Crates and progression, so we want to clarify a few things, as the complete system was not in the Beta and will continue to be tuned over time:

  • There are many things you can earn in the game, including weapons, attachments, credits, Star Cards, Emotes, Outfits and Victory Poses.
  • As a balance goal, we’re working towards having the most powerful items in the game only earnable via in-game achievements.
  • Crates will include a mix of of Star Cards, Outfits, Emotes or Victory Poses.
  • Players earn crates by completing challenges and other gameplay milestones, or by purchasing them with in-game credits or Crystals, our premium currency.
  • If you get a duplicate Star Card in a crate, you will get crafting parts which you can then use to help upgrade the Star Card of your choice.
  • And lastly, you have to earn the right to be able to upgrade Star Cards and unlock most Weapons. You can only upgrade or unlock them if you have reached a high enough rank, which is determined by playing the game.

You can read the full post on the Star Wars Battlefront II site.

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Suzie Ford / Suzie is the Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom