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Star Trek Artist on Board for MMORPG

Posted Feb 06, 2006 by Jon Wood

Star Trek Artist on Board for MMORPG

Star Trek Online has announced that they have brought another experienced hand on board for their MMORPG project. This time, it's in for form of Andrew Probert, who was the Senior Illustrator for the 1st season of Star Trek: The Next Generation.


Perpetual Announces Addition of Visionary Star Trek™ Artist Andrew Probert

Senior Illustrator for Star Trek: The Next Generation™ Joins Star Trek Online Game Team as Design Consultant

SAN FRANCISCO, CA –February 6, 2006 – Perpetual Entertainment, developer of the upcoming massively multi-player online game Star Trek Online under license from CBS Consumer Products, announced that Andrew Probert has joined the Star Trek Online development team as design consultant.

As the Senior Illustrator for the first season of Star Trek: The Next Generation, Probert designed new spacecraft ranging from the Ferengi Marauder and the Romulan warbird to the Galaxy-class U.S.S. Enterprise NCC-1701-D, including both its main and battle bridges. Probert will be working with Perpetual to update the interior layout of the Galaxy-class, creating new deck layouts that realize never-before-seen locations within the massive city-sized starships. Initial blueprints and concept art by Probert are now available at the game’s development site with additional material to be released in the coming months.

Set twenty years after the most recent movie, Star Trek Nemesis, Star Trek Online will be the next step for the Star Trek universe, advancing the timeline and technology into a new era of exploration and discovery. Just as Star Trek: The Next Generation updated the ships and uniforms of the original series, Star Trek Online will bring new uniforms, new equipment, and new starships to Starfleet and its foes.

“I was happy to be asked by Perpetual to contribute new design thinking and explorations into a Star Trek universe no one’s ever seen,” said Probert. “I’m sure the fans will enjoy discovering and exploring all the new spaces we’re creating.”

Andrew Probert’s artistic career spans over twenty years, many of them working on science-fiction fans’ favorite Hollywood productions. In addition to his work on the starships of Star Trek: The Next Generation, Probert also designed many of the first season’s sets, props, and alien environments, and even the main title logo-type. Among Andrew’s other well-known designs are the Klingon battle cruiser’s bridge and Vulcan shuttle in Star Trek: The Motion Picture, the interior and exterior of the AirWolf helicopter, and the original Cylon robot villains and Cylon BaseStar in Glen Larson’s Battlestar Galactica.


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