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Star Citizen's Squadron 42 Report Points to Progress for Story Development

Plus AI, Graphics, and more

Poorna Shankar Posted:
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The latest Squadron 42 monthly report from Star Citizen developers Cloud Imperium Games provide an update on story development.

The monthly report itself is quite lengthy and includes updates on combat AI, general AI, ships AI, social AI, animation, character art, environment art, audio, engineering, graphics, level design, QA, tech animation, UI, and visual effects.

The story update includes work that has been done on an introductory chapter. The team explains that the development goal of this is to support code and design so they can blend “scenes via AI locomotion.” Apparently, progress here is looking good. The team is also working with Design to create scenes for Chapters 6, 7, 13, and 18.

Additionally, support for character traits have also begun implementation,

“This functionality exposes the ability of selected traits in the ‘Character Skills and Traits Editor.’ The designers can then assign traits to templates that are then assigned to characters.”

You can read more here.


Poorna Shankar

A highly opinionated avid PC gamer, Poorna blindly panics with his friends in various multiplayer games, much to the detriment of his team. Constantly questioning industry practices and a passion for technological progress drive his love for the video game industry. He pulls no punches and tells it like he sees it. He runs a podcast, Gaming The Industry, with fellow writer, Joseph Bradford, discussing industry practices and their effects on consumers.