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Skull & Bones Delayed, Again, This Time Into 2022

Joseph Bradford Updated: Posted:
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It looks like Skull & Bones, the upcoming pirate game from Ubisoft, has been delayed yet again. In a recent earnings report, Ubisoft updated the timing for Skull & Bones, this time slating to release in the next fiscal year, which starts on April 1st, 2022.

The earnings report itself talks about its upcoming fiscal year, and while it touches on many games in their portfolio, Skull & Bones receives a special shout out as the continual delay of this game seems to be an annual thing. 

Originally unveiled in 2017, Skull & Bones is now slated to launch in "2022 - 2023," which for Ubisoft would mean the next fiscal year running from April 1st, 2022 - March 31, 2023. For their part, though, Skull & Bones  studio Ubisoft Singapore has seen an "increase in assisted studios" working with them to finish the upcoming pirate game. 

During the earnings call, per VGC, Ubisoft's CFO Frederick Duguet commented on the delay itself: 

“We strongly believe in the team’s creative vision and they have been given an increasingly ambitious mandate for the game,” he said. “Production led by [Ubisoft] Singapore has been advancing well over the past 12 months and the promise is better than ever. The additional time will allow the team to fully deliver on its vision.”

Skull & Bones was first revealed at E3 2017, and while we haven't seen or heard much about what it really is lately, in a report by VGC the the outlet states that it has seen drastic changes in its vision since the initial reveal, including taking inspiration from the live events Fortnite has made its name with over the years. VGC also reported citing development sources that Skull & Bones was moved from a premium boxed business model to more of the live services we've come to know over the years. 


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Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore