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She Got Game

Posted Aug 31, 2007 by Keith Cross

She Got Game

Women in Games International has announced that they will be holding a conference along side the Austin Game Developers Conference. The conference, dubbed "She Got Game" will focus on women's issues in games and the wisdom of diversifying the gaming audience.

August 30, 2007---Austin, TX---Women in Games International will hold its next conference on Saturday, September 8 in Austin, Texas. Enntitled "She Got Game," the conference will offer information on current trends in diversifying the games industry talent pool and how these efforts will impact the industry and its products in the future. This half-day seminar provides timely, useful information for women and men alike, as well as new and veteran game developers.

"She Got Game," presented in conjunction with CMP Game Group's Austin Game Developers Conference, will be held on Saturday, September 8, 2007 from 11 am to 5 pm. Speakers include industry experts from Amaze Entertainment, BioWare, Midway, NCsoft, Sony Online Entertainment, Ubisoft, and numerous other games industry companies.

"WIGI and its commitment to organizing these meaningful events is invaluable to the game community," said Izora de Lillard, Event Manager for Austin Game Developers Conference, "The impact of offering this level of information, community and expert information to an often overlooked sector of the industry has been profound. We're proud to be involved." Fiona Cherbak, Chair of WIGI's Strategic Alliances committee, adds "Co-locating this latest WIGI conference at the Austin Game Developers Conference creates a unique opportunity to supplement the overall experience of peers and professionals who attend the various games industry events in Austin this September. This promises to be the most abundant games-related event offering in Austin to date."

Keynote speaker is Dona C Bailey, Professor at University of Arkansas. She was one of the few female game programmers in the industry in the 80's, and was also the programmer and designer responsible for ever-popular Centipede game. "I'm hoping to be helpful to someone now who may be in a situation similar to the one I was in at Atari, said Bailey, " I often wish there had been a group of WIGI colleagues back then from whom I could have gotten advice!"

Find out more here.


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