The Serbule location in Project Gorgon will be getting a visual update in the next several weeks. Textures and models are being given a new coat of paint in order to provide a more aesthetically pleasing look as well as to provide better framerate and performance.
Graphics work always seems to take vastly longer than I hope it will. Part of that is because it needs to be tested on lots of hardware -- and we don't have a full set of testing hardware, so we also have to try to "simulate" low-end machines, which requires some development work. But it's coming along, slowly but surely. Here's a few screenshots. They're a couple days old, and the game already looks a bit different from these, but it will give you an idea of where we are in the process.
To illustrate the changes, several new screenshots have been posted on the Project Gorgon site. Be sure to head on over to check them all out.
You can also learn just about everything you might ever want to know about the Brewing Skill -- how it's made, what it does and the thought-process behind it.