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Scott Jennings Debuts: The Interview

Posted Nov 04, 2009 by Dana Massey

Scott Jennings Debuts: The Interview

Scott Jennings is the latest addition to our all-star columnist roster. This veteran game designer has worked for Mythic, NCsoft and others. He also pioneered video game blogging with his infamous Lum the Mad website.

Every Wednesday, Scott will go "inside the sausage factory" to give us a behind the scenes look at how MMO companies really work. In his debut column, he writers an MMO Design job interview survival guide.

You can read more of Scott's work at

Scott Jennings

Welcome to the first in a series of columns where I invite you, the reader and MMORPG enthusiast, behind the veil into the sausage factory - some of the cautionary tales from behind the scenes of MMORPG production. Why is it called the sausage factory? Well, much like any food preparation, if you could see it being made, you would probably lose your appetite. Game production has much in common with any other software development that takes hundreds of people and millions of dollars; lots of office drama, lots of paperwork involving 401K plans, and lots of procedural work that has very little to do with games. However, the dress code is looser (usually devolving to a plaintive cry from Human Resources to "please wear pants") and most of your coworkers will have Transformers figurines (and for the love of all that's holy, never call them dolls).

Read it all here.


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