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Requiem: Bloodymare - GDC interview

Posted Feb 21, 2008 by Jon Wood

Requiem: Bloodymare - GDC interview

At this year's Game Developer's Conference, Community Manager Laura Genender caught up with the folks developing Requiem: Bloodymare to talk about their upcoming MMORPG.

Your average MMORPG shows a definite appreciation of certain adult concepts: revealing female armor, enemies such as skeletons and zombies… hell, entire games are based around combat and killing. Today at GDC, though, I saw Gravity Interactive’s upcoming MMO Requiem: Bloodymare, a game that takes adult and mature concepts to the next level.

Gravity’s Joon Yoon (Marketing/Public Relations Coordinator) and Bohle’s Derek Asato (Vice President) gave me a tour of the game – and as the name suggests, its very bloody and very gory. Every swing of our character’s sword produced a spray of blood; deaths were heralded by flying limps and, on rare occasions, I was treated to the sight of creatures cut clear in half.

Read the whole article here.

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