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Questing and Making Content Explored in Latest Blog

Suzie Ford Updated: Posted:
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The City of Titan site has been updated with a new developer blog that explains how the questing system will work in the game. It is the developer's goal to create backstory and meaningful content for players to experience. To do that, questing will be broken down into three distinct types: Tips, Paths and District Stories. Today's blog focuses in on Tips, short, self-contained, one-off adventures.

Tips are designed to be engaging and very straightforward in their execution. They're specifically present for those players logging in with a short time to play but who want to feel some type of progression. 

From here, the blog post goes into detail about the actual development and design process, from the brainstorming beginning to the lore / writing aspect that brings the creation of the Tip.

We drew the cast of Tip contacts from throughout the game’s lore bible, so you’ll see some faces familiar from previous Lore Updates in this role—members of teams and factions ranging from the Paragons to the Pyrebrands and independent NPCs we’ve already introduced to you. (Fans of Tales from the TCPD/Tales from the Underworld will be happy [I hope] to hear that Kathleen Aurelia will be providing Tips to heroes in Alexandria, and Frank Castilucci will be Tipping off villains on the city’s south side.) We also created a variety of new NPCs to act as Tip contacts, from a reformed Rook and his not-so-reformed twin brother to a jogger in Rhinehart Park, a nosy old lady in suburban Aurora, and even a tsukumogami teapot in Lotus Hills.

You can read the full post on the City of Titans site.


SBFord

Suzie Ford

Suzie is the former Associate Editor and News Manager at MMORPG.com. Follow her on Twitter @MMORPGMom