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PvP, Raids and Endgame

Posted Jun 20, 2007 by Jon Wood

PvP, Raids and Endgame

Community Manager Laura Genender takes a look at one of our new User Blogs that deals with the idea of PvP and raids as endgame for MMORPGs.

The casual gaming population has done nothing but grow, as new populations enter our midst and as the original "hardcore gamers" settle down with husbands/wives and children. This large population has a huge effect on what developers decide to put in their games, and what attracts the most player: for example, the casual player often isn't a fan of long grind-sessions for leveling up, and often doesn't have the time for hardcore raiding. With the casual uprising comes the need for easier soloing, faster levels, and a more accessible endgame.

In his blog ,"The "Semi-Casual" Gamer, user cmagoun explores some of the issues of endgame material pertaining to those who don't necessarily reach the "end" of endgames - max level - and discusses some of what he would like to see, as a semi-casual gamer.

Cmagoun begins by stating that he's looking for something different than the norm: raids and PvP aren't that interesting for him. Unfortunately, this eliminates the majority of MMOs from Cmagoun's radar.

Read the whole Spotlight here.


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