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Poll Feature: How many subs?

Jon Wood Posted:
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Today we’d like to start what will become a new series of discussion features on MMORPG.com, where we post a few thoughts on a particular MMO game related topic, and then ask the readers to weigh in with their opinions by responding in the forum thread or casting a vote in the related poll. Once the poll has been open for a reasonable amount of time we’ll then come back and revisit the topic, summarizing the results of the poll and community discussion.

Today’s Topic: How many subscribers does a subscription model MMO need to be considered successful?

With the recent announcement by Mythic Entertainment that Warhammer Online’s subscription numbers are currently hovering around 300 thousand, and the not-so-recent-anymore announcement that Tabula Rasa would shut down when this high profile MMO failed to live up to subscriber number expectations, a question arises. Just how many players does an MMO need to be successful in today’s market? To investors whose eyes fill up with dollar signs with a near audible cha-ching noise when they hear about subscriber numbers like those of World of Warcraft, games like WAR and Age of Conan seem like dismal failures when at this time last year the hype would have you believe that either one of these games would be a WoW killer.

Check out the poll here.


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Jon Wood