Trending Games | World of Warcraft | Overwatch | Valnir Rok | Runescape

    Facebook Twitter YouTube YouTube.Gaming Discord
Quick Game Jump
Members:3,824,274 Users Online:0



Filter Week Filter Game
Perfect World Entertainment Teases New "Battle of the Immortals" MMOG

A new MMOG by Perfect World Entertainment dubbed "Battle of the Immortals" is being teased over at the Perfect World Entertainment blog.

Perfect World Entertainment Xarfox first explains why you shouldn't pass off their newest (and technically still unannounced) offering as another PWE "copy/paste" job:

One of the primary complaints I see from players across all of our titles here at PWE is that our games share a lot of similar characteristics. Time and time again I hear or read, "Oh great another copy/paste game from Perfect World." I could spend an entire era writing about why I don't agree with that statement, but that's not what I'm here to write about today.

BoI is probably the most unique offering to date from Perfect World Entertainment. What most people may not know, is that a majority of our titles come from our development studio in Beijing, China. BoI is one of the first titles developed by our development studio in Shanghai. This is one of many reasons why Boyeeeee (5 E's usually) is going to provide our users with an experience totally unlike any of our current offerings.

One major distinction is highlighted in the blog post and that is the intricacy of the gear the game will offer. Several example images of shown and the gear is described as having many animated features. For example, the claws in one shot depict a character wearing claws with eyes on the knuckles.

You might be thinking, "Cool, but so what?" Xarfox explains that what you can't see in the shot is the fact the claws tend to animate independently of each other and even the eyes mounted on the knuckles look around as you fight.

The second example features a character in an ornate angelic like outfit, complete with feathers, which are described as also animating independently, moving and shifting as you beat the crap out of people.

Finally, we are treated to a shot showing off a helmeted character who is able to raise and lower the visor of the helmet at will, which is a small feature, but should be appreciated by gamers nonetheless.

You can check out all three images over at the Perfect World Entertainment blog.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB

Special Offer