Economies are often the lifeblood of any good MMORPG, and Pax Dei is starting to detail how things will work as it's next major update on the horizon aims to bring the tools to build an economy into its world.
So far, Pax Dei is centered around the crafting and survival loop, with players able to claim areas, built elaborate structures, and take part in some PvE and PvP content. However, there is, as of now, no real way to profit off the goods players are making, or capitalizing on trade routes between players across the map.
That is changing with the next major update, as Mainframe Industries is finally adding the ability to set up player marketplaces, with the gold standard as currency. Gold will drop from monster loot, and will be tradeable thanks to the new market stalls being added with the update for players to showcase their wares. As of the update, the range of the goods in the market stall will be the stall itself, but the plan is to allow for the ability to browse the marketplace of a particular Heartland region from any stall, find what you want, and then travel to that stall to buy your gear.
Also coming in a later version of the update will be a marketplace log to track sales and order activity, with the team toying with the idea of notifying players via Discord DM (thanks to its chat integration) when a sale is made.
There will be a couple of different market stall types visually, each with its own inventory space to hold the items up for sale. Like any good MMO, there will be a gold sink when you list a good for sale - 5% of the total sale price - and stalls cannot be deconstructed so long as there are items in the stalls inventory.
Also detailed with the update is being able to use gold to buy Grace, which is a resource for casting spells, fast traveling, enchanting items, and more. It's a bit like paying an Indulgence to obtain a miracle, which is very fitting given the period's aesthetic the team at Mainframe is going for.