Grinding Gear Games have published the patch notes for Path of Exile’s patch 3.13.1c which aims to bring more improvements to Ritual as well as crash fixes.
Ritual improvements include the Monstrous Treasure prophecy will no longer activate in maps when Blood-filled vessels are used. Additionally, Foul Ritual encounters will only apply Toxic Vines when you stop moving during these Ritual encounters. There are several Ritual-specific fixes as well including:
- Fixed a bug where Blight encounters sometimes couldn't be started if they were too close to a Ritual Altar.
- Fixed a bug where certain monsters could remain stationary during Ritual encounters.
- Fixed a bug where certain Conqueror-influenced monsters could be invisible during Ritual encounters.
- Fixed a bug where certain Elder-influenced monsters could be immune to damage for a short period of time after being revived during a Ritual encounter.
The patch also brings about a ton of “general improvements” to the game more broadly such as reducing the life of Tier 4 Harvest bosses, as an example. The patch also issues a few crash fixes for the game overall.