October’s Producer’s Letter for Pantheon: Rise of the Fallen talk about the importance of pre-alpha 5 and more.
Ben Dean, Project Producer, explains that pre-alpha 5 is a major step in development for the game. This pre-alpha has the foundations of the client, in addition to better workstream pipelines learned during Project Faerthale.
Once pre-alpha 5 concludes, the overall feel of Pantheon is excepted to bear out. This means various systems, a full progression path, and more. However, keep in mind, this is still a pre-alpha. As such, don’t expect a fully baked game.
This will be a multi session phase with each session incorporating new features and content. Ben explains this further,
“For example, Shakeout had 2 available playable classes. The next session will have 4 and include several new systems (more on this later for our pre-alpha testers). Zones will be added over these sessions as well. By the end of PA5 you can expect to see a 1-50 Pantheon experience with all classes available and most systems for launch in place.”
You can check out the full letter here.