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Outriders Saw More Than 3.5 Million Unique Players Its First Month

Joseph Bradford Updated: Posted:
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Outriders, amidst its myriad issues, saw over 3.5 million players jump into the new IP within its first month of launch, according to Square Enix. 

Via a press release this morning, Square Enix laid out the seeming success of Outriders, calling it the company's "next major franchise." Within the first month of its release, People May Fly's RPG-Shooter saw over 3.5 million players take part, with Square Enix citing "internal data" for the figures.

Outriders, it's important to remember, also launched day one on Xbox Game Pass, giving a lot of those 3.5 million players the chance to check out the shooter before buying it for themselves. However, Square Enix cites player data to show just how much people enjoyed Outriders, stating that on average players spent about 30 hours in the game. 

To celebrate, the team released an infographic showing off some of the player stats since it first launched, breaking down classes, time played, most used abilities and more.

Via Jon Brooke, Co-Head of Studio at Square Enix External Studios in the press release:

"With over 3.5 million unique players, average play times of over 30 hours and extremely high engagement for co-operative play, we and the amazing team at People Can Fly are so excited with this initial success. Launching a new game IP is never easy and we remain very grateful for the community’s support and feedback – we continue to listen carefully and want to assure everyone that we are committed to improving and enhancing the experience in the coming weeks and months. We also look forward to expanding on OUTRIDERS in the future."

Outriders has had somewhat of a rough go of it with its launch issues stemming from damage mitigation issues to inventory problems. However, we enjoyed our time with the RPG shooter, with our reviewer Steven calling it "brutal and unrelenting, but in a good way."


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Joseph Bradford

Joseph has been writing or podcasting about games in some form since about 2012. Having written for multiple major outlets such as IGN, Playboy, and more, Joseph started writing for MMORPG in 2015. When he's not writing or talking about games, you can typically find him hanging out with his 10-year old or playing Magic: The Gathering with his family. Also, don't get him started on why Balrogs *don't* have wings. You can find him on Twitter @LotrLore